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Bojo The Mighty
Bojo's School of the Trades
433
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Posted - 2012.11.16 23:53:00 -
[1] - Quote
I would like the ability to put forth not just weapon ideas but legit schematics as well. Few features to go with it
- Go through patent process so fools can't slap an automatic-forge gun on themselves
- Would well support the future player controlled market
- You don't have to buy your own inventions! (pay for materials, own the BPO)
- Be really picky in accepting designs
- Application fee
Don't priortize this as first though, we can all live without it. Just a suggestion. Bend it to your will CCP. |
Bojo The Mighty
Bojo's School of the Trades
433
|
Posted - 2012.11.17 23:26:00 -
[2] - Quote
So we can only mash up pieces?
What if two pieces are of a different weapon type? Like a laser beam with a shotgun action? Could that stuff be possible? |
Bojo The Mighty
Bojo's School of the Trades
433
|
Posted - 2012.11.18 03:06:00 -
[3] - Quote
Zat Earthshatter wrote:There's invention in EVE, but it's actually how you get Tech II blueprints. It will probably be the same way in DUST.
My real concern, though, is how industry might be represented in the future. At first, we will probably continue to be forced to buy from an arbitrary market during the first stages of release, even if an industry component is included. After that, it can be anything as far as we know.
I personally want to mine and process ore to make weapons and vehicles, especially if you can attack miners and steal their ore like the spaceships do. However, I'd be willing to settle for a salvage system if we can get it from PvE. As much as I love working for a corp's good, I need to be able to support myself every once in awhile.
Like your take as well, think I will donate a like
I feel that the things you invent should be able to be sold on the market by you, but having a real-stock market might be a little more tricky. It would take a lot of time and ISK to get an invention legitimized, but to have to mine out the resources and manufacture it would seem although hyper real, a little overly-complex, especially for those in small corps or just all by them lonesome in an NPC corp. Maybe there could be some balanced approach?
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Bojo The Mighty
Bojo's School of the Trades
433
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Posted - 2013.02.09 08:04:00 -
[4] - Quote
Bump because....
I want to flood the market with "Bojo's Mighty Mass Driver" |
Bojo The Mighty
Bojo's School of the Trades
433
|
Posted - 2013.02.09 09:11:00 -
[5] - Quote
Jackof All-Trades wrote:So out of game invention, or in game? I.e., are we submitting weapons to Dev's to review, or are we just in game making our own weapons. If it's the latter, then I think I would prefer the coming soon Weapon Customization. Like making our own weapon variants and systems.
For instance, there is the Breach and Assault Scrambler Pistols. But they don't work for me, so I'll make a new variant. Basically, it'd operate on a see-saw program, so increasing damage decreases this stuff (RoF, Clip Size) and increases this stuff (CPU/PG, SP requirement)
So I could make a One-shot-clip Breach pistol that can do lots of damage, but has high standards.
I wrote this a while ago, so the patent thing might be a bit outdated.
I think it'd have to be an app that runs online, less stuff to stress servers with. |
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